The Global Haptics Market 2025-2035

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  • Published: September 2024
  • Pages: 245
  • Tables: 42
  • Figures: 45

 

Haptic technology offers new opportunities to amplify and transform immersive content and experiences. The Global Haptics Market 2025-2035 provides an in-depth analysis of the rapidly evolving haptics industry. This report offers valuable insights into market trends, technological advancements, and growth opportunities in the global haptics market over the next decade.

Growth in the haptics market is being driven by increasing demand for enhanced user experiences in consumer electronics, automotive interfaces, healthcare applications, and industrial settings. This report examines the various types of haptic technologies, including electromagnetic actuators, piezoelectric systems, electroactive polymers, and emerging solutions such as surface haptics and mid-air feedback.

Key highlights of the report include:

  • Market Overview and Forecasts: The report provides detailed market size estimates and projections from 2025 to 2035, segmented by technology type, device category, and geographical region. It offers a comprehensive analysis of market drivers, restraints, opportunities, and challenges shaping the industry's future.
  • Technology Analysis: An in-depth examination of current and emerging haptic technologies, including electromagnetic actuators (ERMs, LRAs, VCMs), piezoelectric actuators, electroactive polymers (EAPs), shape memory alloys (SMAs), surface haptics, button haptics, contactless haptics, and kinesthetic feedback systems. The report evaluates the strengths, weaknesses, opportunities, and threats (SWOT) for each technology.
  • Application Insights: The study explores various applications of haptic technology across multiple sectors, including:
    • Consumer Electronics: Smartphones, tablets, wearables, gaming controllers, and AR/VR devices
    • Automotive: Human-Machine Interfaces (HMI), steering wheels, seats, and Advanced Driver Assistance Systems (ADAS)
    • Healthcare and Medical: Surgical robotics, rehabilitation devices, medical training simulators, and prosthetics
    • Industrial and Manufacturing: Human-robot collaboration, teleoperation systems, and training simulations
  • Competitive Landscape: A comprehensive analysis of key players in the haptics market, including their product offerings, market strategies, and recent developments. The report profiles leading companies and emerging startups shaping the industry's future. Companies profiled include .Lumen, 7Sense, Actronika, Afference, Aito, AI Silk Corporation, bHaptics Inc., Biospectal, Boréas Technologies, BrainCo, Cambridge Mechatronics, Continental AG, CuteCircuit, Dätwyler, Embr Labs, Emerge, F&P Personal Robotics, Fluid Reality, Franka Emika, General Vibration, H2L Technologies, Haply Robotics, HaptX, Haptontech, Holst Centre, Immersion Corporation, KEMET, LEAP Technology, Marion Surgical, Mateligent GmbH, Meta, Microtube Technologies, Miraisens Inc., Motion Lib, NewHaptics, OneCourt, Peratech, Piezotech Arkema, Realmagic Semiconductor, SenseGlove, Sensel, Smart-Ship, StepVR, StretchSense, SynTouch Inc., TEGWAY, Teslasuit, Thor Innovation (Suzhou Thor Electronic Technology Co., Ltd.), TITAN Haptics, Ultraleap, UltraSense Systems Inc., Valkyrie Industries, Wave Company, and WeART Srl.
  • Future Outlook and Emerging Trends: Insights into technological advancements, potential disruptive technologies, and long-term market predictions extending to 2035 and beyond. The report identifies key growth areas and innovation hotspots in the haptics industry.
  • Regional Analysis: A detailed examination of haptics market dynamics across North America, Europe, Asia-Pacific, and other regions, highlighting regional adoption trends and growth opportunities.
  • Value Chain Analysis: An overview of the haptics industry value chain, from component suppliers to device manufacturers and end-users, providing a holistic view of the market ecosystem.
  • Regulatory Landscape: An examination of relevant regulations and standards affecting the development and adoption of haptic technologies across different regions and applications.

 

This report is an essential resource for:

  • Haptics technology developers and manufacturers
  • Consumer electronics companies
  • Automotive OEMs and suppliers
  • Healthcare and medical device manufacturers
  • Industrial automation and robotics companies
  • Investment firms and financial analysts
  • Market researchers and consultants
  • Government agencies and policymakers

 

Key features of the report include:

  • Over 100 tables and figures providing clear, data-driven insights
  • Detailed company profiles of more than 50 key players in the haptics industry
  • Comprehensive market size and forecast data segmented by technology, application, and region
  • In-depth analysis of emerging technologies and their potential impact on the market
  • Expert commentary on market trends, challenges, and opportunities

 

The global haptics market is poised for significant growth, with increasing demand for more intuitive and immersive user interfaces across various industries. This report provides a thorough understanding of the current market landscape, emerging technologies, and future growth prospects, making it an invaluable tool for decision-makers looking to capitalize on opportunities in the haptics sector. By leveraging extensive primary and secondary research, including interviews with industry experts and analysis of proprietary data, The Global Haptics Market 2025-2035 offers unparalleled insights into this dynamic and rapidly evolving industry. Whether you're a technology provider, device manufacturer, investor, or researcher, this report will equip you with the knowledge and understanding needed to navigate the exciting future of haptic technologies.

 

 

 

1             EXECUTIVE SUMMARY            13

  • 1.1        Market Overview          13
  • 1.2        Market Forecasts        14
  • 1.3        Technological Trends                17
  • 1.4        Current and Emerging Technologies               18
  • 1.5        New Markets  21
  • 1.6        Regulatory Landscape             22
  • 1.7        Types of haptic             24
  • 1.8        Technology Readiness             25
  • 1.9        Value chain     27

 

2             INTRODUCTION          28

  • 2.1        Definition and Basic Concepts          28
  • 2.2        Types of Haptic Feedback     30
    • 2.2.1    Tactile Feedback          30
    • 2.2.2    Kinesthetic Feedback               31
  • 2.3        Haptic Perception and Human Factors        32
  • 2.4        Importance of Haptics in Human-Machine Interaction     33
  • 2.5        Limitations      35

 

3             HAPTIC TECHNOLOGIES AND MECHANISMS         36

  • 3.1        Electromagnetic Haptic Actuators: ERMs, LRAs, VCMs and Emerging Options 38
    • 3.1.1    Overview           38
    • 3.1.2    Eccentric Rotating Mass Motors (ERMs)      40
    • 3.1.3    Linear resonant actuators (LRAs)     41
    • 3.1.4    Voice coil motors (VCMs)      43
    • 3.1.5    Multiple actuators      44
    • 3.1.6    Commercial activity  45
  • 3.2        Piezoelectric Actuators           47
    • 3.2.1    Overview           47
    • 3.2.2    Materials           49
    • 3.2.3    Devices              50
    • 3.2.4    Commercial activity  52
    • 3.2.5    SWOT Analysis             54
  • 3.3        Electroactive Polymers (EAPs)           56
    • 3.3.1    Overview           56
    • 3.3.2    Types   57
    • 3.3.3    Piezoelectric Polymers            59
    • 3.3.4    Dielectric elastomers (DEAs)              59
    • 3.3.5    Commercial activity  61
    • 3.3.6    SWOT Analysis             64
  • 3.4        Shape Memory Alloys (SMAs)             65
    • 3.4.1    Overview           65
    • 3.4.2    Properties         66
    • 3.4.3    Commercial activity  67
    • 3.4.4    SWOT Analysis             69
  • 3.5        Surface Haptics           70
    • 3.5.1    Overview           71
    • 3.5.2    Technologies  73
    • 3.5.3    Applications   75
    • 3.5.4    Commercial activity  77
    • 3.5.5    SWOT Analysis             79
  • 3.6        Button Haptics             81
    • 3.6.1    Overview           82
    • 3.6.2    Applications   83
    • 3.6.3    Commercial activity  85
    • 3.6.4    SWOT Analysis             86
  • 3.7        Contactless/Mid-Air Haptics               88
    • 3.7.1    Overview           88
    • 3.7.2    Applications   89
    • 3.7.3    Commercial activity  90
    • 3.7.4    SWOT Analysis             91
  • 3.8        Kinesthetic Haptics   92
    • 3.8.1    Overview           92
    • 3.8.2    Applications   93
    • 3.8.3    Commercial activity  94
    • 3.8.4    SWOT Analysis             96
  • 3.9        Thermal Haptics          98
    • 3.9.1    Applications   99
    • 3.9.2    Commercial activity  100
  • 3.10     Emerging Haptic Technologies           101

 

4             HAPTIC CONTROLLERS AND DRIVERS        103

  • 4.1        Analog Drivers               103
  • 4.2        Digital Drivers                104
  • 4.3        Haptic Processing Units (HPUs)        106
  • 4.4        Software and Algorithms for Haptic Rendering       107

 

5             MARKET DYNAMICS  109

  • 5.1        Market Drivers               109
  • 5.2        Market Restraints       110
  • 5.3        Market Opportunities               111
  • 5.4        Market Challenges     113

 

6             CONSUMER ELECTRONICS 115

  • 6.1        Smartphones and Tablets      115
    • 6.1.1    Overview           115
    • 6.1.2    Revenues          116
  • 6.2        Wearables       117
    • 6.2.1    Overview           117
    • 6.2.2    Applications   118
      • 6.2.2.1 Wrist-worn wearables              118
      • 6.2.2.2 Smartwatches and activity trackers                119
      • 6.2.2.3 Audio wearables          120
    • 6.2.3    Revenues          121
  • 6.3        Laptops and Peripherals        123
    • 6.3.1    Overview           123
  • 6.4        Smart Home Devices                125
    • 6.4.1    Overview           125
  • 6.5        Gaming and Entertainment  126
    • 6.5.1    Console Gaming Controllers               128
    • 6.5.2    PC Gaming Peripherals           129
    • 6.5.3    Mobile Gaming Haptics          130
    • 6.5.4    Revenues          131
  • 6.6        AR/VR/XR          133
    • 6.6.1    Overview           133
    • 6.6.2    Applications   134
      • 6.6.2.1 XR accessories             135
      • 6.6.2.2 Controllers      136
      • 6.6.2.3 Headsets          138
      • 6.6.2.4 Haptic gloves 140
      • 6.6.2.5 Haptic vests   141
    • 6.6.3    Revenues          142

 

7             AUTOMOTIVE HAPTICS            145

  • 7.1        Overview           145
  • 7.2        Applications   145
    • 7.2.1    Vehicle interiors           145
    • 7.2.2    Automotive HMI           148
    • 7.2.3    Advanced Driver Assistance Systems (ADAS)          149
    • 7.2.4    Vehicle steering wheels          151
    • 7.2.5    Car seats          152
  • 7.3        Accelerator pedals     153
  • 7.4        Vehicle center consoles         154

 

8             HEALTHCARE AND MEDICAL              156

  • 8.1        Overview           156
  • 8.2        Applications   157
    • 8.2.1    Surgical Robotics and Haptic Feedback      157
    • 8.2.2    Rehabilitation and Physical Therapy              159
    • 8.2.3    Medical Training and Simulation       160
    • 8.2.4    Prosthetics and Haptic Interfaces   161

 

9             INDUSTRIAL AND MANUFACTURING             163

  • 9.1        Overview           163
  • 9.2        Applications   163
    • 9.2.1    Human-Robot Collaboration               164
    • 9.2.2    Teleoperation and Remote Handling Systems         165
    • 9.2.3    Training and Simulation in Industrial Settings           166

 

10          COMPETITIVE LANDSCAPE  167

  • 10.1     Overview           167
  • 10.2     Main players   168
  • 10.3     Competitive Strategies and Recent Developments              169

 

11          FUTURE OUTLOOK AND EMERGING TRENDS          170

  • 11.1     Technological Advancements             170
  • 11.2     Market Predictions     171
  • 11.3     Potential Disruptive Technologies    173
  • 11.4     Long-term Market Outlook (2035 and beyond)        173

 

12          MARKETS AND FORECASTS 174

  • 12.1     Forecast by type of haptics  176
  • 12.2     Forecast by device type           177
  • 12.3     Forecast by actuator technology      179
  • 12.4     Forecast by application          180
  • 12.5     Regional market analysis      181

 

13          COMPANY PROFILES                183 (54 company profiles)

 

14          APPENDICES  237

  • 14.1     Research Methodology           238
  • 14.2     List of Abbreviations  238

 

15          REFERENCES AND SOURCES            239

 

List of Tables

  • Table 1. Haptics market overview.   13
  • Table 2. Global Haptics market, 2020-2035 (Millions USD).          14
  • Table 3. Global Haptics revenue by device type, (2020-2035)  (Millions USD).   16
  • Table 4. Technological trends in haptics.    17
  • Table 5. Global regulations related to haptics.        22
  • Table 6. Types of haptics.      24
  • Table 7. Technology readiness and adoption: Haptics.      25
  • Table 8. Core vs peripheral haptics.               32
  • Table 9. Limitations of haptic technology.   35
  • Table 10. Haptic actuation technologies.    36
  • Table 11. Electromagnetic haptics actuator and driver companies.         45
  • Table 12. Piezoelectric actuator materials. 49
  • Table 13. Piezoelectric actuator market players.    52
  • Table 14. Types of electroactive polymer (EAP).      57
  • Table 15. Electroactive Polymers (EAP) market players.    61
  • Table 16. Shape memory alloyws market players. 67
  • Table 17. Surface Haptics  market players.                77
  • Table 18. Button haptics market players.    85
  • Table 19. Contactless/Mid-Ari Haptics market players.     90
  • Table 20. Kinesthetic Haptics market players.         94
  • Table 21. Thermal haptics market players. 100
  • Table 22. Emerging Haptic Technologies.    101
  • Table 23. Market drivers for haptic technologies.   109
  • Table 24. Market restraints for haptic technologies.            110
  • Table 25. Market opportunities for haptic technologies.   111
  • Table 26. Market challenges for haptics.     113
  • Table 27. Global revenues for smartphone haptics (2020-2035). 116
  • Table 28. Wrist-worn wearables products. 118
  • Table 29. Smartwatches and activity trackers products.   119
  • Table 30. Haptics audio wearables. 120
  • Table 31. Global revenues for wearables haptics (2020-2035).   121
  • Table 32. Global revenues for Gaming haptics (2020-2035).         131
  • Table 33. Wearable haptic interfaces in VR.              138
  • Table 34. Haptic gloves products.    140
  • Table 35. Global revenues for VR haptics (2020-2035).     143
  • Table 36. Haptics in vehicle interiors.            146
  • Table 37. Main players in haptics.    168
  • Table 38. Global Haptics market, 2020-2035, by type of haptics (Millions USD).             176
  • Table 39. Global Haptics market, 2020-2035, by device type (Millions USD).     177
  • Table 40. Global Haptics market, 2020-2035, by actuator technology (Millions USD). 179
  • Table 41. Global Haptics market, 2020-2035, by application (Millions USD).     180
  • Table 42. Global Haptics market, 2020-2035, by region (Millions USD). 181
  •  

List of Figures

  • Figure 1. Global Haptics market, 2020-2035 (Millions USD).         15
  • Figure 2. Global Haptics revenue by device type, (2020-2035)  (Millions USD). 16
  • Figure 3. Haptics market value chain.           27
  • Figure 4. META Reality Labs Haptic Glove.  29
  • Figure 5.  Exploded view of a modern coin-style ERM.        38
  • Figure 6. SWOT Analysis: ERM Motors           40
  • Figure 7. SWOT Analysis: Linear Resonant Actuators (LRAs)         41
  • Figure 8. Exploded view of an LRA.  41
  • Figure 9. Apple's Taptic Engine.         42
  • Figure 10. Voice coil motor structure.            43
  • Figure 11. Mechanical diagram of a 2-layer bending mode piezo actuator.           47
  • Figure 12. SWOT Analysis: Piezoelectric Actuators.             54
  • Figure 13. Dätwyler DEA stacks.       60
  • Figure 14. SWOT Analysis: Linear Resonant Actuators (LRAs)      64
  • Figure 15. SWOT analysis for SMAs.               66
  • Figure 16. SWOT Analysis: Shape Memory Alloys (SMA).  69
  • Figure 17. SWOT analysis for Surface haptics.        76
  • Figure 18. SWOT Analysis: Surface Haptics.             79
  • Figure 19. Button haptics.     82
  • Figure 21. SWOT Analysis: Button Haptics.               86
  • Figure 20. Contactless controls through mid-air haptic feedback & gestures.   88
  • Figure 22. SWOT Analysis: Contactless/Mid-Ari Haptics. 91
  • Figure 23. SWOT Analysis: Kinesthetic Haptics.     96
  • Figure 24. Global revenues for smartphone haptics (2020-2035).             116
  • Figure 25. Skullcandy Crusher Evo Headphones.  120
  • Figure 26. Global revenues for wearables haptics (2020-2035).  121
  • Figure 27. Global revenues for Global revenues for Gaming haptics (2020-2035).          132
  • Figure 28. Haptic VR Glove.  133
  • Figure 29. PlayStation VR2 Sense controllers,          136
  • Figure 30. Meta's TruTouch haptics.               137
  • Figure 31. Global revenues for Global revenues for VR  haptics (2020-2035).    143
  • Figure 32. Haptic features in the Telsa Model 3's steering wheel 151
  • Figure 33. GM Safety Alert Seat.        152
  • Figure 34. Global Haptics market, 2020-2035, by type of haptics (Millions USD).           177
  • Figure 35. Global Haptics market, 2020-2035, by type of device type (Millions USD).  178
  • Figure 36. Global Haptics market, 2020-2035, by type of actuator technology (Millions USD).               179
  • Figure 37. Global Haptics market, 2020-2035, by type of by application (Millions USD).            180
  • Figure 38. Global Haptics market, 2020-2035, by type of by region (Millions USD).        181
  • Figure 39. SuperBrain 1.         183
  • Figure 40. TactGlove DK2.     188
  • Figure 41..Lumen headset.   195
  • Figure 42. H2L technology.    204
  • Figure 43. HEXR Glove.            215
  • Figure 44. Teslasuit.   229
  • Figure 45. ElecSuit.    235
  • Figure 46. TouchDIVER             237

 

The Global Haptics Market 2025-2035
The Global Haptics Market 2025-2035
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The Global Haptics Market 2025-2035
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